Shigeru Miyamoto and Shinya Takahashi, managers of Nintendo’s Analysis & Development and Software Planning & Development departments respectively, tell Kotaku that they are interested in bringing Minecraft to Wii U or 3DS:
We’ve always thought internally that using the [Wii U] GamePad would probably make for a Minecraft that’s very easy to play. And, of course, if we were to do something with Minecraft on the 3DS, similarly we would probably do it where it would be easier to play and could probably reach a lot of kids.
However, they do not give any details regarding negotiations with Mojang or a timeline for release:
Maybe we’re meeting with them [Mojang]! Who knows?
Notch posts on his blog that he will not develop for the virtual-reality device Oculus Rift because Facebook acquired the company behind it. Before this, he considers creating a version of Minecraft or another game for the platform:
I definitely want to be a part of VR, but I will not work with Facebook. Their motives are too unclear and shifting, and they haven’t historically been a stable platform. There’s nothing about their history that makes me trust them, and that makes them seem creepy to me.
Minecon 2012 is held at Disneyland Paris and about 4,500 fans attend. People wear costumes, meet other fans, and get to see Minecraft Youtubers like Vareide, CaptainSparklez and SethBling in person.
Notch criticizes Microsoft for its regulations regarding which games can appear on the Windows 8 app store. Microsoft must approve all games to ensure that they are coded properly and do not contain adult content.
Mojang announces that the lawsuit with Bethesda over the “Scrolls” trademark is settled. They say that they are allowed to keep the name of the game as Scrolls, but will not keep the trademark. Bethesda says:
ZeniMax has licensed the ‘Scrolls’ mark to Mojang to be used solely in conjunction with its existing Scrolls digital card game and any add-on material it makes to that game. The terms of the settlement bar Mojang from using the Scrolls mark for any sequel to the current card game, or any other video game.
Warren “EvilSeph” Loo, Erik “Grum” Broes, Nathan “Dinnerbone” Adams and Nathan “Tahg” Gilbert, the developers of the Bukkit server implementation mod, are hired to work on the official Minecraft server API:
The plan is to build a fresh server API, and then extend it to support client-side modding (in one way or another). We will try to make it easy for bukkit users to convert if they wish to do so, but backwards compatibility is not guaranteed.
The official websites of Mojang and Minecraft are shut down to protest the Stop Online Piracy Act (SOPA). Users are unable to purchase Minecraft or play the browser-based version, but they can play the game if they have the client downloaded. Notch tells PC Gamer:
No sane person can be for SOPA, I don’t know if we’re sane, but we are strongly, uncompromisingly against SOPA, and any similar laws. Sacrificing freedom of speech for the benefit of corporate profit is abominable and disgusting.
Notch announces that he is stepping down as lead developer of Minecraft and giving Jeb the job. Notch’s position as the head of Mojang remains unchanged and he says he will start working on a new project soon:
We’ve been working together on Minecraft for a year now, and I’m amazed at how much in synch we two are when it comes to how to design the game…Personally, I will now rest for a while, then get back to work refreshed and eager. I’ll be helping out with Minecraft, of course, but also starting work on some new project.
Minecraft 1.0 is officially released during Minecon 2011. Though the game sells millions of copies before this point, technically it is considered a beta game until 1.0. The 1.0 update also includes several new features including a dimension where players fight the Ender Dragon, the final boss of the game.
Game publisher Bethesda sends Notch a 15-page letter threatening to sue Mojang if the name of Scrolls is not changed because it conflicts with their trademark, “The Elder Scrolls”. Notch says that he does not believe they have a strong case because scrolls, though the word is in the name, are not a focal point of the marketing or theme of the game:
Today, I got a 15 page letter from some Swedish lawyer firm, saying they demand us to stop using the name Scrolls, that they will sue us (and have already paid the fee to the Swedish court), and that they demand a pile of money up front before the legal process has even started. I assume this is all some more or less automated response to us applying for the trademark.
Daniel Kaplan announces on Mojang’s blog that Minecraft Pocket Edition, a version of the game for smartphones, will be demonstrated at E3 2011. He says the first device to get Pocket Edition will be the Xperia Play. A representative from Mojang tells TouchArcade that changes are needed to make the game compatible with smartphones:
When playing on smart phones you will have a different screen size compared to PC, different hardware, different attention spans and thus the game needs to be customized to fit the mobile specifications
Notch announces Scrolls, Mojang’s second game, a digital collectible card game that is developed by Jakob Porser, not Notch:
I figure most people reading this blog cares mostly about Minecraft development, so let me just say that I won’t be involved in the day to day development of Scrolls. Jakob, one of the guys I started Mojang with, is developing it, and has been since we started the company.